Is NI Kontakt 6 Sampler Worth It? (2022 In-Depth Review)

Is NI Kontakt 6 Sampler Worth It? (2022 In-Depth Review) | integraudio.com

Kontakt 6 is the most recent version of the award-winning Kontakt software sampler from Native Instruments. It is a powerful tool for creating and playing virtual instruments and is the industry-standard sampler in high-level music, film, and game studios around the globe.

The first version of Kontakt was released in 1996, quickly becoming popular with composers and sound designers. It allowed the creation of expressive, realistic sounds and has become ubiquitous in modern studios. Kontakt has become even more potent recently, adding many new features.

Is Native Instruments Kontakt 6 Worth It?

Kontakt 6 is a software-based sampler synthesizer and industry standard for modern music producers. It also brings several other tools to audio engineers, including powerful digital effects and a multi-track recorder. With new tools, an updated interface, and a range of new upgrades – Native Instrument’s flagship sampler series proves its worth.

Whether you’re a seasoned Kontakt user or just getting started, you’ll find that Kontakt 6 is a versatile tool for creating realistic and expressive sounds. In this article, we’ll give you a quick overview of the new features in Kontakt 6 and show you how to get around the software.

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KONTAKT 6 Walkthrough | Native Instruments

Kontakt 6 Technical Overview

Native Instruments has provided a comprehensive update to its flagship sample player.

The new version features a new UI, improved browser and search, new audio libraries, powerful new effects and tools, and more. Kontakt 6 is 64-bit and can be compatible with MAC, WIN, and Linux systems.

Let’s start by entering the instrument settings, which you can find by clicking the wrench icon in the top left.
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Wave Editor

Kontakt 6 supports up to 24-bit/192kHz audio playback, providing superior audio quality for your instruments and samples. 192khz sample rate allows for editing with greater detail and realism, making your playback smoother, more accurate, and less prone to artifacts like aliasing.

You can access the sample rate and additional audio editing tools from the instrument’s Wave Editor. When you’re working with audio, it’s essential to choose the correct sample rate, as the higher the sample rate of your audio is, the better the audio quality. However, there are also some downsides to using a high sample rate.

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The bit depth is one of the most important factors when choosing a sample rate. The bit depth of an audio file is the number of bits used to encode each sample. The higher the bit depth, the more realistic and accurate the representation of the original sound can be after manipulations like time stretching.

So, why would you want to use a higher sample rate? Primarily, the reason is that it gives you more information to work with. When you’re dealing with audio, more information is always better. Therefore, you can more accurately represent the original sound with a higher sample rate.

Another reason a higher sample rate is desirable is because it helps reduce aliasing. Aliasing occurs when trying to represent a signal outside its Nyquist frequency. When aliasing occurs, you end up with artifacts in your audio.  By using a higher sample rate, you can minimize aliasing. 

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So, which sample rate should you use? The answer depends on your project needs; for example, you should use a higher sample rate if the audio needs to be pitch-shifted or time-stretched. On the other hand, you should use a lower sample rate to save on storage space or reduce CPU usage, to prevent latency or other degradations affecting the quality of the rendered audio.

Kontakt’s powerful Instrument Bus system

Kontakt’s Instrument Bus system is a powerful tool for routing MIDI to multiple instruments and is designed to work with any MIDI-compatible instrument. If you’re looking for a powerful tool for managing MIDI connections and assignments, Kontakt’s Instrument Bus system is a great option to consider.

Beyond routing and midi data, it also allows effects to be placed on groups of instruments at a time. This optimization allows for a streamlined workflow when sculpting and arranging complex instruments, which in turn allows you to spend less time turning knobs, and more time working on the big picture.

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New sampling capabilities in Kontakt 6

One of the most exciting new features in Kontakt 6 is the ability to load and playback multiple samples simultaneously. This new capability opens up whole new worlds of sound design possibilities. For example, you can now create layered sounds with different samples playing back simultaneously.

You can create complex rhythms by playback multiple samples at different rhythmic intervals. You can now also create more detailed textures by layering multiple samples together. In addition, Kontakt 6 includes a new sample browser that makes it easy to find and preview the samples you want to use.

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In addition to the new loading and playback capabilities, Kontakt 6 includes some new quality of life improvements. For example, the new release includes a new User Interface (UI) that makes it easier to manage all of your samples. This saves a lot of time in the everyday workflow of an audio engineer.

Kontakt 6 also features a new undo/redo system, which lets you retry failed experiments or simply change your mind. Simply press cmd+z (Mac) or ctrl+z (Windows) to undo, or cmd+y (Mac) or ctrl+y (Windows) to redo it. It is important to first enable the Undo feature in the Settings, shown here.

In addition to the new loading and playback capabilities, Kontakt 6 includes some new quality of life improvements. For example, the new release includes a new User Interface (UI) that makes managing all of your samples easier. These upgrades save a lot of time in the everyday workflow of an audio engineer.

Kontakt 6 also features a new undo/redo system, letting you retry failed experiments or change your mind. Simply press cmd+z (Mac) or ctrl+z (Windows) to undo, or cmd+y (Mac) or ctrl+y (Windows) to redo it. It is essential to first enable the Undo feature in the Settings, shown here.

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Modulation routings and sources in Kontakt 6

In Kontakt 6, there are four modulation routings: global, local, internal, and external. Each of these routings has its own unique set of sources and destinations. Global modulation routings allow you to modulate any parameter in Kontakt with any other parameter.

For example, this means you can use an envelope to modulate the filter cutoff or an LFO to modulate the pitch of a sample. Local modulation routings are similar to global modulation routings, except they only allow you to modulate parameters within a single instrument.

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External modulation routings allow Kontakt to interact with other midi-enabled software or hardware; this contrasts with Internal modulation routings, which are modulation routings specific to a single instrument. Therefore, you can only use internal routings to modulate parameters within that instrument.

Kontakt 6’s internal modulation routings include Envelope Generators, Low-Frequency Oscillators, Macro Controls, and Key Tracking. You can use each source to modulate multiple parameters, giving precise control over your sound. Let’s take a closer look at each internal modulation source.

Envelope Generators

Kontakt 6 features four new envelope generators (EGs) that offer a wide range of possibilities for sound shaping. With these new graphically-represented EGs, you can create everything from ADSR envelopes to more unconventional shapes. The Envelope Generator is located in the Modulation section of Kontakt 6.

Kontakt 6 comes with four envelope generators: ADSR, AD, AR, and ASR. You may see loops, breakpoints, and Hold (H) included as well.

Attack (A) is the time it takes a sound to reach maximum amplitude. Decay (D) is the time it takes for the sound to fall from maximum amplitude to Sustain level. Sustain (S) is the level the sound sustains until the Release begins. Release (R) is the time it takes for the sound to fall from sustain level to silence.

  • Envelope Generators offer a useful visual tool to control parameters over time.
  • Kontakt 6 offers a new feature called “smart mode,” which allows automatic scaling of sample envelopes.
  • Kontakt 6 also offers a “loop mode,” which allows you to loop an envelope over the length of a sample. 

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Envelopes are a great way to shape the sound of your samples, so be sure to experiment with them to see what you can come up with. Envelopes are a powerful tool, but they can also be tricky. Therefore, it is wise to remember a few things while using the envelope generators:

  • Avoid using too many breakpoints. Breakpoints are the points where the envelope changes direction.
  • Avoid using too much looping. When you loop an envelope, it will continue to play indefinitely.
  • Avoid using too much modulation. This help to ensure that your envelopes sound clean, clear, and free of distortion.

Low-Frequency Oscillators

LFOs in Kontakt 6 offer a broad range of sound-shaping possibilities and are often used to modulate synth parameters such as pitch, filter cutoff, and amplitude. You can create a wide range of sounds by modulating these parameters, from evolving soundscapes to pulsating basslines.

From simple tremolos and vibratos to more complex waveform modulations, LFOs can be used to add movement and life to any sound. With the new LFO designer in Kontakt 6, you can create and store up to 128 different LFO shapes to perfectly match your sound.

When using LFOs in the LFO Designer in Kontakt 6, consider this selection of helpful tips and tricks:

LFOs in Kontakt 6 offer a broad range of sound-shaping possibilities and are often used to modulate synth parameters such as pitch, filter cutoff, and amplitude. You can create a wide range of sounds by modulating these parameters, from evolving soundscapes to pulsating basslines.

From simple tremolos and vibratos to more complex waveform modulations, you can use LFOs to add movement and life to any sound. With the new LFO designer in Kontakt 6, you can create and store up to 128 different LFO shapes to perfectly match your sound.

When using LFOs in the LFO Designer in Kontakt 6, consider this selection of helpful tips and tricks:

  • Use the phase control to adjust the starting point of the LFO wave. 
  • Use the modulation depth control to adjust the amount of modulation that the LFO is applying to the selected parameters. 

When using LFOs in the LFO Designer in Kontakt 6, there are a few things to keep in mind:

  • Make sure that you have the LFO selected in the drop-down menu. 
  • Knowing how the various LFO waveforms will affect your sound is essential. 
  • The depth and amount of the LFO will also affect your sound, 

Macro Controls

Kontakt 6’s Macro Controls and Automation provide users with a quick and easy way to control multiple parameters simultaneously. Users can automate or manipulate their sound in real-time by assigning multiple parameters to a single Macro Control. This section will explore Kontakt 6’s Macro Controls.

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First, open the Kontakt 6 interface and select the control you wish to automate. Next, right-click and select the midi CC or internal routing you wish to assign it to. Click the desired routing option, and a new automation assignment will be created automatically.

Once a macro has been created, multiple controls can be linked. Begin by assigning multiple parameters to the same automation source. Once the parameters are assigned, you can use the assigned midi CC to adjust multiple parameters simultaneously by moving the corresponding knob or fader.

Next, you’ll need to choose if and how you want to automate the control. You can automate it using envelopes, LFOs, or both. Envelopes are great for automating changes over time, while LFOs can be used to create cyclical changes.

Macros are a potent tool that can be used to automate various tasks, and they can be a great time saver when used correctly. However, there are a few things to remember when using macros in Kontakt 6.

  • First, macros can only be used on instruments loaded into Kontakt 6.  Many DAWs have macros that may allow this.
  • Second, macros can only be used on one instrument at a time, though you can set up mirrored macros across instruments/
  • Finally, macros can only be used on a limited number of parameters.

Key Tracking 

Kontakt 6 introduces a new feature called “key tracking.” Key tracking allows you to automatically track the keys you play on your keyboard and send them to Kontakt as MIDI CC data. Key tracking can control several simultaneous parameters in Kontakt, such as sound volume, filter cutoff, pitch, etc.

First, you’ll need to check to ensure you have the key tracking feature enabled in Kontakt 6. To do this, go to the main menu and select “Options.” Then, go to “MIDI” and make sure that the “Enable Key Tracking” option is checked. Until you enable this option, Key Tracking will not work.

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Once you’ve enabled key tracking, you can start experimenting with it. For example, try playing a note on your keyboard and then holding the “Shift” key. There are many ways to use key tracking. But, again, experimenting is the best way to determine which method works best for you. Here are a few tips:  

  • Key tracking can add realism to your performances by emulating how a real instrument would respond. 
  • Key tracking can also create special effects, like vibrato or tremolo. 
  • Try different techniques for incorporating key tracking into your playing; for example, you could add sustain or a stutter effect.

There are a few things to remember when using key tracking:

  • Key tracking only works if your keyboard sends MIDI CC data to Kontakt
  • Experiment with different amounts of key tracking. Finding a balance is essential. 
  • Key tracking can help you add more realism to your sounds, but it can also add noise.

Libraries in Kontakt 6

Setting up a new library can seem daunting if you’re just starting. But don’t worry, we’re here to help. This section will show you how to set up a new library in Kontakt 6. We’ll also explain how to import samples, create and save instruments, and more. So read on to get started with Kontakt 6.

Getting Started

To start, open Kontakt 6 and click on the Libraries tab. Here, you’ll see a list of all your installed libraries. To create a new one, click on the + symbol at the bottom of the window. Next, click the Browser button and select a filename for the library.

Kontakt comes with various instruments and presets, but you can also import your own sounds. To do this, click on the Import button and select the WAV or SFZ files you want to add. Alternatively, you can drag & drop your samples into the appropriate tabs.

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Creating and Editing Samples

Now that you have your new instrument, it’s time to create some samples.

  • First, select the Create Sample button in the lower-left corner of the interface. 
  • Then, choose a start point and end point for your sample. 
  • Edit the start and end points as necessary, and decide whether or not to have a looping element in the sample. 
  • Finally, Click OK to create the sample.

Things To Keep In Mind When Recording Your Own Samples

When recording samples for your library, there are a few things to remember: 

  • Make sure your recording environment is quiet and free from noise interference.
  • Use a quality microphone and ensure it’s positioned close to the sound source.
  • Keep recordings short and to the point – you don’t want to overload your library with long, drawn-out samples.
  • Be aware of how the sound of your samples will affect the overall sound of your library. Try to avoid harsh or overbearing sounds (unless, of course, that’s your thing), and be mindful of the range of sounds your library will be able to produce.

Saving and Loading Your Work

Now that you’ve set up your new library, it’s time to save and load your work. Again, Kontakt 6 makes this process simple and easy. 

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  • To save your work, go to the FILE menu and select SAVE. This will save your project in Kontakt’s format, which can only be opened by Kontakt 6 or later.
  • To load a project, go to the FILE menu and select LOAD. This will open a window where you can browse for the project file you want to load. When you find the file, click LOAD to load it into Kontakt.

Kontakt 6 and KOMPLETE Factory Libraries 

KONTAKT Factory Library contains many recorded samples, divided into seven categories, representing over 1,000 individual instruments. In addition, the library provides in-depth coverage of symphony instruments and world music sources, as well as vintage drum machines and classic analog synths.

The Kontakt 6 Stock Libraries are a collection of pre-made, ready-to-use sounds bundled with KOMPLETE and the free Kontakt Player. They’re an excellent way to start making music in Kontakt and include a wide variety of instruments and textures that can be used in any genre of music.

List of Kontakt Stock Libraries

The list below includes links to the three flagship libraries included with Kontakt 6: Analog Dreams is a collection of classic analog synths, Hybrid Keys is a versatile instrument that can be used for a wide range of genres, and Ethereal Earth is a collection of organic and haunting sounds.

  • Analog Dreams

Analog Dreams is a new library that captures the sound of classic analog synths. With over 500 presets, you can create the classic analog sounds without ever having to sample or record them. The library includes a wide range of samples, from bass and lead tones to pads and effects. Even if you’re not a fan of analog synths, you’ll find something to love in Analog Dreams.

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  • Hybrid Keys

Hybrid Keys combines traditional keyboards with more experimental and textural elements. The library comes with over 2200 presets created by professional sound designers. These range from bass lines to orchestral arrangements. You can also easily create your own using Hybrid’s built-in sequencer or any DAW. 

It comes with more than 50GB of sounds, divided up into three categories:

The first category includes the piano sounds, which are divided into layers based on the type of piano model. You can choose between acoustic pianos, organs, or electric pianos. Rich pads and textures fill the second category, while the third category includes a select pick of synths, basses, and leads.
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  • Ethereal Earth

Ethereal Earth was designed to provide a wide range of atmospheres and ambiances for film, TV, and game scoring. As one of the three flagship Kontakt 6 libraries, Ethereal Earth is perfect for sparking your creativity with its wide range of sounds and instruments.

With over 1000 sounds, this library has something for everyone. You’ll find a variety of acoustic instruments, including guitars and pianos, as well as electronic sounds. There are also plenty of atmospheric sounds to use as backgrounds or atmospheres in your music productions, including rain, forest ambiance, and wind.

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Third-Party Libraries

The Kontakt 6 platform is a powerful tool that can be used to build complex instruments, but it also allows you to integrate third-party libraries into your sound design process. This means you have access to a wealth of high-quality libraries that are constantly being updated and improved. 

The best part about using these libraries is that they are easy to use: just drag and drop them into your project. They’re also compatible with all versions of Kontakt 6, so you don’t have to worry about compatibility issues or upgrade to use them. Here are some examples of what you might find.

Cinematic Libraries

If you’re looking for a library that will take your mix to new heights, you cannot go wrong with Heavyocity‘s Damage 2 and Symphonic Destruction. These collections are packed with heavyweight sounds that make your music sound distinctive. Each of these libraries is geared toward cinematic-styled influence to create a lush soundscape perfect for your next project.

  • Heavyocity Damage 2 

Damage 2 is a multi-sampled cinematic and world drum library that delivers a broad range of sounds from modern pop to cinematic orchestral. It includes a massive library of highly usable content and has polished drum elements, performance flourishes, and effects to bring new power into your music.

Damage 2, as the titular followup to its predecessor, offers a range of additions to your toolset that previously have been reserved for the orchestral musician. With its polished and intuitive new GUI, you’ll be scoring your next project in no time.

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  • Heavyocity Symphonic Destruction

Symphonic Destruction is a modern-sounding sample library with a full orchestral palette of sounds. The library features over 600 instruments and samples, all captured directly from an actual orchestra.

Symphonic Destruction is tailor-made for composing moving audio or for making huge cinematic sound effects to accompany visual scenes. With four modes – SD Designer Loop Designer, Braam Designer, and Pedal Performer – Heavocity puts a full breadth of cinematic sonic creation tools at your fingertips.

Heavocity went to great lengths here, as they always do, providing an array of quality cinematic elements. It contains thousands of samples of violins, violas, cellos, flutes, oboes, bassoons, French horns, and tubas recorded with superb players and production techniques, including multiple mic placements.

Each of these libraries uses macros, aftertouch, effects, and modulations to significant effect. If you need a premium sound library to bring the magic of cinematic productions into your own, Heavocity’s libraries are always an excellent addition to your own.

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Best of Native Instruments

In this section, we’ll look at some of the best third-party libraries that Kontakt 6’s provider, Native Instruments, offers outside of the stock Kontakt 6 and KOMPLETE Libraries.

  • Straylight

The NI Straylight library is an extensive collection of sounds and instruments that can be used in any number of genres. The library has been designed with an emphasis on making it easy to browse, search and use; however, if you’re not familiar with the structure of Kontakt libraries, it might present a gentle learning curve.

One thing that’s great about this library is its versatility. It has everything from pads and strings to bells, drums, and percussion, so there’s plenty of room for experimentation. This library provides all the elements you need to create unique tracks, from vintage synthesizers to modern drum kits.

This library has everything you need to create unique tracks, from vintage synthesizers to modern drum kits.
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  • Mysteria

NI Mysteria is another excellent option for producers looking to add some cinematic flavor to their music. The included sounds are divided into three categories — Orchestral, Cinematic, and Electronic. Each category features an extensive list of presets, but you can also load your own samples.

The best thing about NI Mysteria is its simplicity. This is a great starting point for beginners or experienced users looking for a cheap alternative to other orchestral libraries like Eastwest Hollywood Orchestral Strings or Spitfire’s Symphonic Orchestra.

The library also includes several useful tools, including pitch variations, multiple articulations, legato transitions, and velocity layers. The interface is clean and easy to use, so you won’t have any trouble finding your way around it even if you’ve never used an orchestral sample library before.

MYSTERIA Walkthrough | Native Instruments

  • Piano Colors

Piano Colors is an instrument that includes both acoustic and electric pianos, as well as a selection of grand pianos. The full version of NI Piano Colors comes with five different pianos. Each instrument was recorded with two microphones: one close mic and one distant mic. This gives you the option of mixing both mics together or using them separately in your own productions. The pianos were recorded using multiple dynamic mics to capture the full sound of each instrument.

You can mix these together using the included mixer presets or use them separately in your own compositions. NI Piano Colors is the library for you if you’re looking for some beautiful piano sounds. With its unique colorful design, this library offers a wealth of piano sounds, from classical grand pianos to modern electric pianos. 

NI Piano Colors is the library for you if you’re looking for some beautiful piano sounds. With its unique colorful design, this library offers a wealth of piano instrumentation with five different examples, from classical grand pianos to modern electric pianos. 

Is NI Kontakt 6 Sampler Worth It? (2022 In-Depth Review) | integraudio.com 

  • Electric Vintage

Finally, we have NI Electric Vintage. This library is perfect for producers who want to add old-school Telecaster charm to their tracks.

With its collection of smooth licks and tasteful playing, NI Electric Vintage will give your music that vintage vibe.

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Output Libraries

  • Substance

Output Substance offers a unique take on modern synth sounds. The instrument utilizes physical modeling to create its sounds. This means that the sounds are more organic and realistic than other types of synthesis, which can often sound harsh and artificial.

In addition to its deep sound, Output Substance is also easy to use. The interface is designed to be intuitive, so you can get great results even if you’re not a seasoned sound designer. If you are, though, you’ll find that the instrument is very flexible and capable of creating a wide range of sounds.

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  • Exhale

On the other hand, Output Exhale is a library designed for vocals. It is an excellent tool for creating realistic vocal sounds in Kontakt 6. Exhale provides a wide range of different vocal sounds that can be easily manipulated to create the perfect sound for your project.

Exhale also comes with a variety of different FX that can be used to add more depth and character to your vocal sounds. Overall, Output Exhale is an incredibly versatile tool for creating realistic and believable vocal sounds in Kontakt 6. This library is compelling, fun to use, and worth checking out.

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  • 99Sounds Collection

If you’re looking for high-quality sound libraries, you can’t go wrong with 99Sounds. This company has been around since 2010 and has an extensive collection of free libraries perfect for Kontakt 6. The best thing about 99Sounds is the quality of their samples relative to the price point of… free. In addition, every library is meticulously recorded and edited, so you can be sure you’re getting the best sounds for your music.

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Library Conclusion

When it comes to finding high-quality sounds and instruments for your music productions, Kontakt 6 is the software to beat. This sampler offers an impressive variety of third-party libraries, all of which are of the highest quality. Which library is the best for you? No matter what type of music you produce, numerous high-quality third-party libraries are sure to be available for Kontakt 6 that will fit your needs. For more examples, please refer to our blog posts.

Workflow Tips and Shortcuts

Now that you’ve created your new library in Kontakt 6, it’s time to get the most out of some final workflow tips and tricks. Here are a few performance- and workflow-related pointers to help you get started:

  • Use the Browser window to quickly navigate the instruments or samples you need.
  • The Arrow buttons in the Control Panel can quickly scroll through the presets in a category.
  • The Favorites button in the Control Panel lets you save your favorite presets for quick access later.
  • The Display button lets you toggle between a graphical view and a list view of your instruments and samples.
  • The Settings menu lets you customize how Kontakt 6 works on your computer.
  • An advanced script editor, multiple MIDI outputs, and more

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Which Popular Artists Use Kontakt 6?

Many modern producers and musicians utilize samplers in their productions, and it has become a ubiquitous digital instrument and production tool in studios worldwide. Some notable creators utilizing Kontakt 6, and their work in various fields, include the following:

Film & Video Game Industry

Martin O’Donnell

Wikipedia
Website

Martin O’Donnell is a composer and sound designer for video games. He’s worked on the Halo series and other titles, such as the original Myth game. O’Donnell has collaborated with Michael Salvatori for more than 15 years, beginning with work on the soundtrack for both Myth: The Fallen Lords and Myth II: Soulblighter. In addition to O’Donnell’s work on Bungie‘s Destiny series, he also contributed to Guild Wars 2 and BioShock Infinite scores. The Kontakt 6 library features an extensive selection of instruments that were used by O’Donnell in his compositions for Bungie’s Destiny series.

Andrew Huang

Wikipedia
Website

Andrew Huang is a composer and sound designer whose work has appeared in games such as Cuphead, Fortnite, and Overwatch. His work in Kontakt 6 has led to some of the most popular hits in gaming, including “Lunar Landing” from Cuphead and “Rocketeer” from Fortnite.

Huang’s focus on audio and sound design can be traced back to his early years of studying classical music. After college, he worked for several years as an engineer for various studios before being hired as an assistant engineer at Sony Pictures Entertainment in 2011.

During this time, he worked on The Amazing Spiderman 2 and Men In Black 3 while developing his projects outside work hours. This included creating a video game, “Dungeon Defenders“, with other developers. This became one of his most well-known works after being released on Steam in 2012.

Wikipedia
Website

Howard Shore is an Oscar-winning film composer and music producer who has worked in the industry since 1979. His film, television, and theater work has earned him 14 Grammy nominations, two Golden Globes, and three Academy Awards.

Shore’s soundscapes are known for their emotional impact and ability to transport listeners to other worlds—and he doesn’t use any digital technology to create them. Instead, he uses Kontakt 6 and other software tools that mimic real instruments rather than digital audio software like Pro Tools or Ableton Live. 

Trevor Morris

Wikipedia
Website

Trevor Morris is a Canadian composer and music producer who has worked on film and television projects, including The Tudors, Vikings, Da Vinci’s Demons, The Borgias, Camelot (starring Joseph Fiennes), and other projects. His work on the hit TV show Vikings has been nominated for several awards, including an Emmy Award for Best Original Score in 2013.

Morris has also worked as a music producer on many projects and produced albums for artists like Celine Dion and Josh Groban. In addition to his credits as a composer and producer, Morris has also done significant work in audio production. He was one of the first composers to use Kontakt in a professional sound design and mixing environment.

Electronic Music

Noisia

Wikipedia
Website

Noisia is a Dutch trio consisting of Nik Roos, Martijn van Sonderen, and Thijs de Vlieger. They have been producing Drum & Bass since 2003. Noisia’s music is characterized by its use of samples, which make up a large portion of the content of their songs.

The sounds used in their tracks are often manipulated using samplers and software instruments—and they’ve spoken out about how important it is for producers to manipulate their own sounds without relying on other people. As a result, they extensively use Kontakt 6 as a modern software sampler alternative in their productions.

Armin van Buuren

Wikipedia
Website

Armin van Buuren is an electronic music producer and DJ who has been making waves in electronic dance music since the late 90s. He’s known for his work with trance and house, but he also produces music in other genres such as progressive house and techno.

One of Armin van Buuren’s most famous tracks is “This Is What It Feels Like,” which was released in 2011. It features a vocal sample from Australian singer Richard Bedford and uses Kontakt 6 samplers to create its unique sound—you can hear the sampler playing back the vocal sample throughout the chorus.

Deadmau5

Wikipedia
Website

Deadmau5, aka Joel Zimmerman, is a producer, DJ, and musician who has been involved in electronic music for over 20 years. He’s worked with software like Kontakt 6 to create some of his most popular hits, including Strobe, which was released on Mau5trap in 2010.

Mau5trap is an electronic music record label founded by Canadian progressive house producer Deadmau5.”It was founded in 2008, and Deadmau5 continues to release most of his work via this avenue. He still uses Kontakt 6 regularly for its powerful sampling capabilities.

Billain

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Billain is a Drum & Bass producer who has made a name for himself in modern dance music. He’s also an avid user of top-shelf plugins like Kontakt 6. One of his most famous works is “Killing Floor,” released by Ram Records in 2013. Billain uses Kontakt 6 to create these effects because of its flexibility—it allows him to manipulate audio files in ways that aren’t possible with other samplers or synthesizers.

Tom Rainier

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Tom Ranier is a composer and sound designer who lives in Los Angeles, California. He is known for his work in film and television, but also has experience in video games, commercials, and more. In 2005 Tom started working on Kontakt 5, one of the few sampler software programs available on the market then.

Kontakt allowed him to create and manipulate samples in new ways. This technology helped him create unique soundscapes for clients such as ABC Television Network (for shows like “Grey’s Anatomy” and “Scandal“) or for video games such as “Dance Central 3” or “Halo 4: Spartan Ops“.

Conclusion

Kontakt 6 is the latest sampler in the Native Instruments lineup, and it truly lives up to being the flagship sampler of the parent company Native Instruments. Kontakt 6, with its powerful sampling abilities, flexible routing options, and limitless creative possibilities, is a sound designer’s dream come true.

With its massive library of sounds, intuitive interface, and powerful editing capabilities, Kontakt 6 has all of the flourishes you need to take your music production to the next level and is worth the investment. Kontakt 6 is sure to become one of your most-used tools, whether a beginner or a pro.

If you’re just starting with virtual instruments, then Kontakt 6 is an intuitive, fully-featured jump into the world of software samplers. With practice, samplers can become a nearly limitless tool for creative expression and can manipulate audio in almost any way you can imagine – and more.

If you’re already a musician or producer, Kontakt 6 has the industry-level sampling and sound design tools you need for your projects. In addition, you will be able to provide quality 24-bit, 192kHz audio for your projects and emulate many live instruments and synthesizers you may not have access to.

What are you waiting for? Start making music with Kontakt 6 today.

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